NeoQuest II: Non-Player Characters
Non-Player characters are those characters that you can't play as - they mainly talk or trade with you, or give quests.
Meridell | Terror Mountain | Lost Desert | Haunted Woods | Faerieland
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| NPC Name | Description | Abilities |
|---|---|---|
| Shadow Gulch (town) | ||
| Veli the Vaporous | It's a ghost! | |
| Direy | Just another NPC. | |
| Shan | The merchant is lonely! | |
| Hunsev | Need anything? | |
| Binter | Reminds me of Marvin.... | |
| Masen the Macabre | It's a ghost! | |
| Furver | No point to stay in this inn, save 500gp | |
| Thylee | Just another NPC. | |
| Heinig the Hideous | It's a ghost! | |
| Castle of Count Von Roo, Level 2 (wilderness) | ||
| Count von Roo | "I'd thank you, but I'm an evil, blood-sucking fiend." | |
| Cave of Dark Things (wilderness) | ||
| Spider Grundo | Defeat the boss to talk to the NPC. | |
| Balthazar's Grove (wilderness) | ||
| Balthazar | Another villain you freed. What's wrong with this picture? | |
| The Faeries | Not only are they evil, but they talk too! | |
| Happy Fun Non-Haunted House, Level 1 (wilderness) | ||
| The Brain Tree | "Cursed Faeries!" | |
| Augur Faunt | Weapons, armor, potions and rest all in one. Why can't it always be this way? | |
| Hubrid Nox's Fortress, Level 9 (wilderness) | ||
| Hubrid Nox | He's too evil for words. | |
| Legend | |||
|---|---|---|---|
| Talk | Sells Armor | ||
| Trade | Sells Potions | ||
| Joins your Party | Sells Weapons | ||
| Rest (inn) | Quest or Interesting | ||
